Nate Luke

Metal Gear Solid 2: Colonel's Voice

2 posts in this topic

This may be an odd question, but does anyone know a way to make a voice recording sound like Colonel Campbell's voice when it starts going crazy at the end of the game?  


If I had to guess, I would think it would be a combination of distortion and bit crushing/downsampling, even some periodic use of a pitch shifter.


I'm not talking about literally making my voice sound like his (tone) but just that creepy robotic effect.


Any thoughts, opinions, smart ass remarks are all welcome. Thanks.



If you don't know what I'm talking about, here is a link to the youtube video where you can hear samples of him talking:




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If it's the section towards the end of this clip, sounds like a time speed up, while retaining the same pitch, and possibly even played in reverse.


Other crazy sound effects can be created through ring modulators and vocoders.

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