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OK - let's get one of your myths straight. Over 70% of the human race can BARELY destinguish a 5-6dB change. No shit. 3dB puts you in the 25th %ile of the human race. Below 3dB and you're talking new born baby grade hearing or wolf like freak of nature. Proper engineers don't buy that shit... we had the argument with one of my old uni lecturers who then made us do a lab with spectrum analysers and freq generators through crossovers we had to built (electronics course... so he was trying to keep it to course material) and then dared anyone in the room to prove the 3dB drop they could see on the SA they could also hear. There were about 2 people who did it. Below 3dB and we all failed.
I'd argue time also plays a big part in this. One of my students a couple of years ago did some research into the 85dB SPL calibration used for monitoring levels when mixing films, asking "why not calibrate music studios the same?". He ran some tests on groups of people, playing them 70-75-80-85-90dB sections and asking them to hear (a) differences at all and (

differences in bottom end specifically.
When the shift in SPL happened suddenly like a switch, people could detect the change quite clearly, over 90% success rate.
But when there was a gap of silence between the SPL changes - even of a few seconds - people's responses plummeted to less than 30% success.
Admittedly the above example used complex signal music mixes, not pure sine waves (which screw up our perceptual accuracy worst of all), and so the argument for cumulative effects of harmonics* and multiple tracks would come into play.
We ascertain
absolute SPL levels very poorly. But we can ascertain
change in SPL very accurately. However our ability to ascertain
how much change is generally terrible. All we know is there was 'a change'.
And I haven't even started on the influence of frequency bands, tones within the ear's critical bands, masking, localisation, reverberation, tinnitus, and so on. The physics texts all seem to point to the fact that hearing response is a largely individual issue, inlfuenced by a lot of simultaneous factors, and any generalisations we make are very very broad indeed.
* In this respect I agree with Jester and CT - comes down to the basics of Fourier's Theorem of analysis and synthesis. If we add two signals of equal frequency, amplitude and phase together, we get a 3dB increase. Increase to 4 signals and we get a 6dB increase. Increase to 8 and we get a 9dB increase. Double the sources = +3dB output. So if there are common frequencies present across multiple tracks, these will sum and create a larger boost than you might expect. Also if you boost a frequency with EQ on one track it adds even more to the cumulative level of all common frequencies in the mix, even those on different tracks.
I also suspect (but need to read to back up) that if a strongly pitched sound with lots of harmonics is assumed, then certain frequencies with a harmonic relationship to each other will have positive and negative peaks occuring at the same periodic time points, and therefore overall level is summed:
Eg 1st harm 10Hz will peak at
0.1,
0.2,
0.3,
0.4, 0.5, 0.6, 0.7, 0.8, 0.9, 1.0 secs
Eg 2nd harm 20Hz will peak at
0.05,
0.1,
0.15,
0.2, 0.25,
0.3, 0.35,
0.4 etc
Eg 4th harm 40Hz will peak at 0.025,
0.05, 0.075,
0.1, 0.125,
0.15, 0.175,
0.2, etc
That's assuming the mix is perfectly in phase at all frequencies