HI!
All this new media bay, loop browser, "sound frame" browser crap... Can someone explain the benefit of it vs. just using the pool and importing fxb's to your instruments? I don't understand!
#1
Posted 15 August 2007 - 10:17 AM
#2
Posted 15 August 2007 - 04:59 PM
me neither (still have sx3)....maybe you will find some answers at www.cubase.net
#3
Posted 15 August 2007 - 06:24 PM
it's like NI's kore in that you search for a sound rather than a name it takes some setting up and tagging of files it's the way they want you to work nowadays ... forget what makes the sound just what the sound is ... so you type funky break beat into media bay and once you've tagged all your files ( a nightmare) it will list just funky breakbeats .... soundframe is more like Kore in you select descriptive words for the sound you want .. like dark / rhythmic / pad and it lists presets from different synths .. so basically the focus is the sound rather than what produces the sound ... once it's supported thoroughly then it may become useful but at the moment it's fairly limited
#4
Posted 16 August 2007 - 12:08 AM
Surely the effort of categorising ALL your sounds is more hassle than it is worth?
#5
Posted 05 March 2008 - 09:08 PM
I like the media bay. You can see everything better than you can in the pool import and play samples in time to you piece to hear how it matches up. I only tag things when I find something special that I know I'll use again. I used to run Live alongs side Cubase just to have its search facilities there. Now I just use media bay.
Also, you can't find presets or track combinations in the pool.
Also, you can't find presets or track combinations in the pool.
#6
Posted 05 March 2008 - 09:37 PM
Its a pain in the ass ... its a good idea , but for people like most who have gigs and gigs of samples , it just never gets used ...
Most people know where to look in their collection for samples of a certain sort anyway ..
Most people know where to look in their collection for samples of a certain sort anyway ..
#7
Posted 06 March 2008 - 12:08 AM
I try to tag my choons for mixes all the time but the problem is that I listen to a track on three different days and come up with three different (not necessarily complimentary) tags, so I dunno how I'd go with individual sounds/loops/etc.
Personally I think this whole direction is not necessarily a great idea. It encourages too much thinking about music and not feeling. There's too much preparation involved, it's bound to lead to sterile music. Where's the feeling come into it, punks?!
Personally I think this whole direction is not necessarily a great idea. It encourages too much thinking about music and not feeling. There's too much preparation involved, it's bound to lead to sterile music. Where's the feeling come into it, punks?!
#8
Posted 06 March 2008 - 05:53 AM
i think if you know your sample library it shouldn't be necessary .. the only thing it is good for is auditioning tracks in tempo like live
#9
Posted 06 March 2008 - 10:01 AM
meh mediabay
:wtf:
:wtf:
#10
Posted 06 March 2008 - 12:08 PM
I think I tagged about 20 clips out of my 80 odd Gigabyte collection of once offs and loops then realized i was never going to use it ..
#11
Posted 06 March 2008 - 02:08 PM
Quote
Surely the effort of categorising ALL your sounds is more hassle than it is worth?
Me no Cubase user, but interested in this area. Yes it's the bane of sample librarians everywhere - consider (eg) Mike Reeds Post in Sth Melbs a few years ago - in one of the post studios was an entire wall, floor to ceiling lined with thousands of sfx and sample CD's. Now consider the poor librarian who had to keep track of every file on every disk, and transfer them to the server when they upgraded to LAN-based HD storage rather than CD's.
Thankfully there are people (like yours truly) working on automated classification and tagging systems so the software itself will analyse and learn about the sound and tag it for you. It's a complex field and still yet to be fully thrashed out, but the sfx and sound design folk are really driving this one. Those poor buggers have to deal with more samples than we do on any given day.
In sfx utopia there will be a massive online database with all the sfx in the world, all automatically tagged with MPEG-7 or WordNet standardised tags and names, with the ability to search for sounds based on acoustic and timbrel properties - including 'sounds-like' tools so they can get (eg) 20 heavy wooden door slams and 20 sliding glass door slams in one hit, just by asking for them.
One day soon...
#12
Posted 06 March 2008 - 02:09 PM
:bang:
^ forgot to change log-in - it's me :-[
^ forgot to change log-in - it's me :-[
#13
Posted 06 March 2008 - 02:28 PM
Quote
Me no Cubase user, but interested in this area. Yes it's the bane of sample librarians everywhere - consider (eg) Mike Reeds Post in Sth Melbs a few years ago - in one of the post studios was an entire wall, floor to ceiling lined with thousands of sfx and sample CD's. Now consider the poor librarian who had to keep track of every file on every disk, and transfer them to the server when they upgraded to LAN-based HD storage rather than CD's.
Thankfully there are people (like yours truly) working on automated classification and tagging systems so the software itself will analyse and learn about the sound and tag it for you. It's a complex field and still yet to be fully thrashed out, but the sfx and sound design folk are really driving this one. Those poor buggers have to deal with more samples than we do on any given day.
In sfx utopia there will be a massive online database with all the sfx in the world, all automatically tagged with MPEG-7 or WordNet standardised tags and names, with the ability to search for sounds based on acoustic and timbrel properties - including 'sounds-like' tools so they can get (eg) 20 heavy wooden door slams and 20 sliding glass door slams in one hit, just by asking for them.
One day soon...
Thankfully there are people (like yours truly) working on automated classification and tagging systems so the software itself will analyse and learn about the sound and tag it for you. It's a complex field and still yet to be fully thrashed out, but the sfx and sound design folk are really driving this one. Those poor buggers have to deal with more samples than we do on any given day.
In sfx utopia there will be a massive online database with all the sfx in the world, all automatically tagged with MPEG-7 or WordNet standardised tags and names, with the ability to search for sounds based on acoustic and timbrel properties - including 'sounds-like' tools so they can get (eg) 20 heavy wooden door slams and 20 sliding glass door slams in one hit, just by asking for them.
One day soon...
You are ? .. Hmm .. This type of technology could be very useful , not to mention very profitable ... Id like to hear what you come up with ..
Back on the Mediabay topic , its probably very helpful to full time engineers who have libraries and proper work flows with dead lines to churn out audio ... The average home user who maybe reformats his PC every couple of months , and has piles of audio clips around his desktop and in various places probably wouldnt bother ..
Does anyone know if the media bay database is exportable ? id say it would have to be ... but also , what if you move your files ? im assuming the database is just working from file system paths and not tagging the files them selves , which means if you move your files , all your tagging work is gone ...
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