VU Music
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About VUMod

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  • Birthday January 1

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  1. 30 seconds of my life I'll never get back reading this thread
  2. Just letting you guys know I'm still lurking...
  3. Ok first the pros and cons of learning at school: Pros: faster learning, hopefully good teachers, access to equipment and also readings and other resources Cons: expensive, daytime classes = less work and $$ coming in, at the whim of the teacher as to what you learn, have to share the equipment with others often resulting in late-night sessions outside of class Versus the pros and cons of DIY: Pros: do it at your own pace and in own hours, less expensive, can do it on your own equipment Cons: slow, at the mercy of the resources you have available, need to have your own equipment, and may learn to do things the wrong way If you want to DIY then I suggest load up your computer with some industry standard software like Pro Tools and Logic, get a couple of mics and small mixer, a pair of speakers and start recoding your friends and experimenting at home. Some great books to help you are: - "Modern recording Techniques" by Huber & Runstein, published by Focal Press. The main reference for starting out in engineering and will last a lifetime. - "Home Recording for musicians for Dummies" by Jeff Strong, published by the same people who do all the Dummies books and great for getting started I think the scene is similar in the US as it is in most other countries - the rise and dominance of the home studio has led to the closure or downsizing of large studios, and therefore less internships and assistant/runner/gopher jobs around. It used to be that getting a job as a runner at a studio was the first step towards becoming and assistant, and then finally a senior engineer and you would learn on the job. Much less so these days, those jobs are very rare now. The mortgage bust and financial crisis you guys suffered last year doesn't help either However where you live is a good start - better to be in California than Idaho or Kansas The best cities in the US for studio industry I think are still LA, Nashville and New York.
  4. I think we'll go with Through to Me for reasons of (a) most votes and ( a shorter tune = easier upload. I'll format the stems into hi-res mp3 and/or FLAC, the WAVS are gigas big... should get it done by the end of the week. Cheyne I'll shoot you a link to the files when I've done it I'll also bundle up some logos, artwork etc for any web pages being made. All by end of week
  5. I was looking for the most ridiculous item I could think of at the time and lo! it exists...
  6. You can get some good roadie experience and build up contacts by doing some corporate AV work. It ain't rock and roll but the gear is basically the same and you meet a lot of good people that may lead to other work later Try googling or yellow-paging: Staging Connections Audio Visual Design (AVD) Pink Noise Audio Rutledge Engineering McLean Sound Troy Balance The Arts Centre (look after Hamer Hall, State Theatre, Recital Centre, Myer music bowl) - casual/standby only realistically Ask if they have any casual work going, or if you can at least leave your name on a standby list or something. People who are ready to work at short notice are always good to have around. Be ready to pitch at them what your experience is and that whilst you know your stuff, you're fully prepared to learn to do things 'their way'. Some employers don't want too much experience, they prefer common sense, initiative and reliability. If you're too experienced you may struggle to tow the company line regards procedures and policies. Freelancers can be highly skilled practitioners but lousy employees... there is a difference
  7. Hey all, this has been around for awhile and it was posted on ITM ages ago (and as usual the replies over there were about 50% scornful :wtf: ) but I thought I'd put it here so it's handy to find (even so's I can find it ) One of those frequency-to-note instrument charts: I like the general guides for timbre below the keyboard, and they way it shows the harmonics in yellow and the fundamentals in red. Also if you follow the link: You can scroll over any instrument in the chart and little windows display further info about it - max/min range, some tips for EQ'ing it, and a graphic that shows where the sound sits in the frequency bands of the Fletcher-Munsen loudness curves. For mine one of the best charts around :clap:
  8. Thankfully radio waves can transmit in a vaccuum so maybe our alien friends can enjoy Kyle and Jackie-O on the Fox like the rest of us
  9. ^ Indeed (yes its RB, can't be bothered with log-out shuffle ) Basic principle of high-frequency air damping present in the acoustic world. Shaving some top end off a sound can help make it sound further away, as if the highs have been absorbed by air mass. More effective when some reverb is added too. Indded niktu, spaciousness is limited when we are simply moving our sounds in the mix to the left and right - it's still a 2-dimensional soundfield, just sideways. Real 3D effects ensue if we move the sounds back and forth too (and ideally up and down too but in a pair of stationary speakers that's a tricky one - not impossible but tricky )
  10. More than one person owns an iphone you know - you're not that elite... And if you're going to make flase accusations at least use correct grammar.
  11. Yep, it seems to work fine What an i-xperience: load logo in iphoto, sync iphone to itunes, enable sync to iphoto folder, send photo to iphone What a streamlined process! :- I suppose drag and drop to an icon on the desktop รก la USB stick is just too much to ask for :
  12. Dead Ringers? Buggered if I can find a pic of them - seems no longer in production. No matter - some high-density foam and a tube of good glue does the trick I'm a fan of using an old snare head cut into a ring, then placed loosely on top of the snare head. Gives a more even and gentle muffling than gaffa and a wad of tissue. Been using it for over 10 years now!
  13. I like doing a smilar thing with flanger/phaser on the top end. Especially on things like vocals and drum kit, I split the signal in two, and run lo-pass on one cutting at about 5-7kHz and the other hi-pass cutting also at 5-7kHz. Add phaser/flanger to the hi-pass channel. Adds a nice movement to a vocal when they sing the 's' sibilances but leaves the body of the vocal alone. Also works a treat to add movement to hi hats.
  14. Who the hell are you? :- Never seen you round these parts. You look silly. :eatadick:
  15. Bit more info please? Real time plug-in or destructive DSP on the file? And also what are the orig and new sample rates? In theory the high frequency audio can get pretty nasty and squarish at the Nyquist threshold and so smoothing filters are often applied to get rid of them. Maybe the plug-in is set to curve the high frequencies in such a way as to smooth the threshold, but in return boost certain frequencies just below it.